Tactic · Improver
Decoy in chess
A decoy (or attraction) is a sacrifice that lures an enemy piece, usually the king, onto a square where it can be attacked.
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touch_appTry it: Sacrifice to drag the enemy king onto a square where it can be mated.
What is a decoy in chess?
A decoy (or attraction) is a sacrifice that lures an enemy piece, usually the king, onto a square where it can be attacked. Once it's there, your next move punishes it, often with checkmate or a fork.
- Picture the enemy king on a square next to it. Would it be mated or forked there?
- Look for a capture or check that forces it onto that square.
How it works, step by step
A worked example
Solution: 35.Rxf8+ Kxf8 36.Re8#. Rxf8+! The king has to take, Kxf8, and walks into Re8#. The knight guards e8 and f7, the rook covers e7 and g8, and the g7 pawn blocks the last square.
Ask Wingo why it works
Wingo, our coach, never works out chess moves on its own. Stockfish finds the best line, chess.js writes down the facts of the position, and Wingo's explanation is built from that analysis. This is its real answer for "Lure the king", unedited (a person checked it before it went on this page).
1 · Position + engine
2 · Fact sheet (chess.js + Stockfish)
Side to move: White. White: king h1, rook e8, rook e1, knight d6, pawn a4, pawn f2. Black: king g8, rook f8, rook c2, knight f3, pawn g7, pawn h7, pawn a6. Material: White 15, Black 16 (Black up 1). Loose/under-defended pieces: White pawn on f2; White rook on e1. Defenders and attackers (verified): White rook e8: defended by knight d6, rook e1; attacked by rook f8. Black rook f8: defended by king g8; attacked by rook e8. White knight d6: defended by nothing; attacked by nothing. Black knight f3: defended by rook f8; attacked by nothing. Black rook c2: defended by nothing; attacked by nothing. White rook e1: defended by rook e8; attacked by knight f3. Line-ups (verified geometry): White rook e8 and Black rook f8 are on the 8th rank (nothing between them); White rook e8 and Black king g8 are on the 8th rank (with the rook f8 between them); Black rook f8 and Black king g8 are on the 8th rank (nothing between them); White rook e1 and White king h1 are on the 1st rank (nothing between them). White's legal moves (32): rook e8: Rxf8+, R8e7, R8e6, R8e5, R8e4, R8e3, R8e2, Rd8, Rc8, Rb8, Ra8; knight d6: Nb7, Nc8, Nf7, Nf5, Ne4, Nc4, Nb5; pawn a4: a5; rook e1: R1e2, R1e3, R1e4, R1e5, R1e6, R1e7, Rf1, Rg1, Rd1, Rc1, Rb1, Ra1; king h1: Kg2. Engine best line: 35.Rxf8+ Kxf8 36.Re8# — forced mate in 2 for White. Best move theme: double attack. After Rxf8+, the opponent's reply is forced (only one legal move).
3 · What the coach said
Solve decoy puzzles at your level
extension12 decoy puzzles from real games, in three levels. Find the move; a wrong try is explained. No account needed.
Beginner · under 1200
- Black to move, rated 651 · Lichess 8rtlX
- White to move, rated 756 · Lichess 0CYwL
- Black to move, rated 1,171 · Lichess M4JHU
- White to move, rated 1,198 · Lichess dTUHX
Improver · 1200–1599
- White to move, rated 1,321 · Lichess mrDdX
- White to move, rated 1,414 · Lichess NNjAF
- White to move, rated 1,452 · Lichess demoh
- White to move, rated 1,574 · Lichess Jgeir
Intermediate · 1600+
- White to move, rated 1,654 · Lichess FvFUn
- Black to move, rated 1,954 · Lichess I6UBz
- White to move, rated 2,142 · Lichess v7SLw
- Black to move, rated 2,402 · Lichess t194m
Puzzles from the Lichess puzzle database (CC0), each checked by Stockfish.
Do you miss decoys in your own games?
Our mistake finder checks your recent games with Stockfish and lists the 3 mistakes you repeat most. Missed decoys are counted under "Missing forks and double attacks". Every mistake it finds becomes a puzzle from your own game, so you practise exactly the positions you got wrong.
Use it in a real game
Puzzles tell you a decoy is there. In a game nobody does. Play Blaze, one of our bots that think at a human pace and make human mistakes, and look for the pattern yourself. The coach can point it out afterwards if you miss it.